In every zone there is a link tower, you can build a device on it and with that, the enemies won’t respawn after you have killed them. But later on, you don’t need that anymore and the enemies get a lot stronger. There are so many things I did enjoy in this game, one of the first things is that in the beginning, monsters will keep respawning every time you die or rest at a campfire, but that is fine since you need the materials they drop. I’m so impressed that this is an indie title and the price it has versus how big the game is, it isn’t a small game by any means and it will take a while to get all the achievements, which isn’t bad because you’ll enjoy your time exploring. It is a bit boring in the beginning, but the open world and that there is so much to do will make most people addicted to the game, or at least that is what I expect it will do as it did to me. It isn’t for everybody since there is a clear gameplay loop to “get materials, build better weapons and items, get more materials and upgrade your existing items, or build new ones”. Unobtainable/glitched achievements: One achievement is locked out on the current build on Steam, but in the beta branch for the new update it already works and it has worked in the past, so in just a few days the answer should be “No” Grinding Achievements: Yes, the number of bricks and stone you need to farm for “The Ark” quest feels a bit grindy when you don’t need it for much else, but it isn’t too bad, like 40 to 60 minutes of demolishing buildings in the zone “Central”. Is there a good guide available: Yes, there is this guide with all the maps and this achievement guide
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